Back into the Shatter, but this northern section was concerning me. I didn't see a whole lot of interesting possibilities looking at the Atlas Map. But, once again the Random Gods proved me wrong. At first I was rolling poorly, and nothing was coming up, but one strange combination made me re-evaluate this area totally! … Continue reading The Northern Shatter
Month: June 2019
The Wastelands
This area caused trouble for me. I really couldn't wrap my head around a desert so close to hot/wet swamplands... then some of the lovely people on the OSR discord explained to me about rain shadows, and "a wizard did it". Which changed my perception of the whole Broken Lands. The low/wet Drained Sea, surrounded … Continue reading The Wastelands
The Southern Shatter
So now i'm moving into an area that looked interesting. Still making the "random setting" with the technique I outlined here I admit that I already had some ideas of what I wanted this place to look like going into this stage. When I was making the atlas map, this area was mountains and hills … Continue reading The Southern Shatter
The Rust Plains
With the last region - The Drained Sea - I ended up with a tangled swampland - not a whole lot of room for ruins. More like a tangle of living things out for your blood. This time I want something more classically post-apocalyptic. Hence - The Rust Plains. I don't know how much time … Continue reading The Rust Plains
The Drained Sea
So I was thinking about what has made setting that I've loved gaming in. A post that covered a lot of the same territory is from "OSR aesthetics of ruin". I do indeed love the idea of exploring something ruined. Not knowing what it was, and having no instructions about it. Possibly why some post-apocalyptic … Continue reading The Drained Sea