We had a an extra week's break as most people couldn't make it, but there was a lot of excitement for this session - players arriving much earlier that expected! I might be "old fashioned", but I love my weekly sessions. Feels a lot like a weekly tv show. Once more we're picking up from … Continue reading Vastlands ep.10 – Refuge in Darkness
For consideration – Prison of the Hated Pretender
Well. This is currently my most run "adventure module". I only run games for my own tables and so generally don't reuse modules. But this one I've now run 3 times! I think I might have a few things to say about it. The Hated Pretender - By Gus.L So the premise of this is … Continue reading For consideration – Prison of the Hated Pretender
Vastlands ep.9 – The Undying Tyrant
Finally, after many adventures, the party has reached the goal that they set out for when they left their home of Mistmill. We got to try out a little bit of our magical research and herbalism rules during a week of downtime, and then we began the wonderful puzzle dungeon of "Prison of the Hated … Continue reading Vastlands ep.9 – The Undying Tyrant
Vastlands Houserules – Who rolls what?
This seems to get contentious in some circles, but I have my opinions. "Well, Shit" by Kimberly Sterling Personally I enjoy playing games with people I trust. If you have a player that wants to be disruptive - no amount of rules will "contain" them. I also find that to get trust, I have to … Continue reading Vastlands Houserules – Who rolls what?
Vastlands ep.8 – Nag-Wood Passage
After last session and the zombie horde, the players were being cautious. There was a discussion during the week about what they should do - Stay in town, try for a safer route, or just try to rush through the last expanse of forest before Drigbolton. I pointed them towards the Wilderness travel rules, and … Continue reading Vastlands ep.8 – Nag-Wood Passage
Vastlands Houserules – Magic
Every game I run always experiences some "drift". What do players want to do? What sort of activities do they want to focus on? Or ignore? A book of magic? - some picture on the internet... Given the location (Dolmenwood) and how we made the characters (Beyond the Wall) - magic has a particular feel … Continue reading Vastlands Houserules – Magic
Vastlands ep.7 – The Vulgar Road
I had planned to try to "speed along" the players to get up to Drigbolton a little faster. But I am trying to keep things consistent - so I had the NPC loan the party her horses and carriage for a faster trip... Little did I know that Lady Luck had a peverse sense of … Continue reading Vastlands ep.7 – The Vulgar Road
Vastlands ep.6- The Abbey of St Clewyd
This was a big session (longer than normal too). A lot going on (some future traps hooks being planted) and some interesting choices made by the players. The Abbey has been looming over the players for a few sessions now, and I've been a little worried about these low-level characters wandering in. But it went … Continue reading Vastlands ep.6- The Abbey of St Clewyd
Vastlands ep.5- Lost Kids and Dead Knights
Carrion Worm by Jean-Francois Beaulieu The players were getting anxious to make some coin (and start buying some fancy gear) so they looked at the rumours they had earlier, and noticed that Harrowmoor castle was only a short day trip away from their current location. So they decided to try to get some information on … Continue reading Vastlands ep.5- Lost Kids and Dead Knights
Vastlands ep.4- Goats and Booze
"Prigwort" by Pauliina Hannuniemi This session the players really "shifted up a gear". I'm not sure exactly how &/or why but everyone seemed to be on fire and getting into the game. The characters were bantering with each other, and the players were seemed to be looking for opportunities to get involved in "the world" … Continue reading Vastlands ep.4- Goats and Booze









